===========================================================================
Title                   : 2 Fortresses 2002
Date                    : 30/11/02
Version			: 1.0
Filename/s              : mp_2fort2002.bsp
Author                  : Arkanis
Email                   : arkanis50@yahoo.com

Description             : 2 Fortresses 2002 is based on one of my favourite
			  Team Fortress Classic levels, 2fort. I always enjoyed
			  playing 2fort since there seemed to be a bit of everything
			  for each class - sniping, close combat, stealth. 2fort was 
			  originally a Quake TF map, and was later ported over to Team 
			  Fortress Classic - so I will continue the tradition for SOF2.

			  mp_2fort2002 is *based* on 2fort, while it isn't an exact 
			  replica, it pays homage to the original map... with additions
			  to make the level more in touch with SOF2. The basement in 
			  which the flags are kept now have 4 entrance points, making 
			  the flag easier to capture. Although as compensation, there 
			  are numerous areas and architecture which a defending team 
			  can use to their advantage to defend their flag. You
			  will note many changes and additions... and yes, the spiral
			  staircase was a casualty - the compiler didn't seem to like 
			  it, plus it made me dizzy walking up it anyway. :)
			  
			  I planned on releasing 2 maps in the one pack, the regular map
			  with elevators, and mp_2fort2002_lite.bsp which does not have 
			  elevators or doors. I wanted to include the 'lite' version 
			  because I am unsure of how the map will perform on servers with 
			  a high traffic load. At the end of the day I decided not to for 
			  size reasons. If enough people want a 'Lite' version then I may 
			  release it. 

			  mp_2fort2002 is first and foremost a CTF map, although I have 
			  added all the other game variants to this level incase people 
			  wish to play them. 

			  NOTE: I know I am going to cop a lot of flack and abuse for
			  releasing this map, so I will say this - mp_2fort2002 was only
			  ever intended for personal use on LAN's with friends and family.
			  The only reason I have released it to the public is that I was 
			  asked to, not because I want to. So I do not want to hear your
			  bullshit about ripping off other people's maps or your 
			  pre-pubescent jabbering about how crap it is - grow up. 

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* Play Information *

Game                    : Soldier of Fortune 2
Type                    : Multiplayer
Supported Modes		: DM, TDM, CTF, INF, DEM, ELIM, KTMWTB, TKTMWTB, GOLD (untested)
			: 
Requires                : SoF2 Full Version 1.02 or higher
Players                 : 8 - 32. The more the merrier.

===========================================================================
* Construction *

Base                    : 2fort for Quake Fortress/Team Fortress Classic. 
Editor                  : GtkRadiant
Buildtime               : Way Too Long.
Known Bugs              : 

Features                : 2 "New" teams exclusive for this map. 
New Textures?		: Yes
New Sounds?		: Yes
Custom Soundtrack?	: No

Compile Machine         : 800 Mhz AMD Duron, 512 MB RAM
Compile Time            : 1 hour

===========================================================================
* Installation *                

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select <Map Name> from the multiplayer server list.
*or pull down the console (~) and type : map <mapname>

===========================================================================
* Credits *

PlanetSoldierofFortune.com - Your source for SoF\SoF2 news, information, and content.

===========================================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.
===========================================================================
* Warning - Must Read and Understand Before Use*

The author of this modification accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this modification. It is deemed 
that users who run this modification, automatically are considered as having read and understood 
this liability clause before using the said modification.
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