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r_texturebitslm

SoF2 CVAR Console Commands for Soldier of Fortune 2

r_texturebitslm is a Soldier of Fortune 2 console variable (CVAR) in the Graphics group. Colour depth for lightmap textures in bits. 0 = engine default. Its default value is "0".

Default
0
Syntax
seta r_texturebitslm "0"
Example
seta r_texturebitslm "0"
Notes
Controls lightmap quality separately from regular textures.

How to change it

Open the console with ~ and type the command:

seta r_texturebitslm "0"

To keep the setting, put the same line (starting with seta) in your config file, such as sof2mp.cfg in the game's base folder.