r_tf_lightmap is a Soldier of Fortune 2 console variable (CVAR) in the Graphics group. Internal texture format used for lightmap storage. Its default value is "GL_RGB8".
- Default
GL_RGB8- Syntax
seta r_tf_lightmap "GL_RGB8"- Notes
- SOF2-specific. GL_RGB8 is standard uncompressed lightmap format.
How to change it
Open the console with ~ and type the command:
seta r_tf_lightmap "GL_RGB8"
To keep the setting, put the same line (starting with seta) in your config file, such as sof2mp.cfg in the game's base folder.

