SoF2 Server Settings Census
Friendly fire, time limits, slots, downloads — what live Soldier of Fortune 2 servers are actually set to.
We read the public settings of 172 Soldier of Fortune 2 servers seen in the last 30 days. 35% have friendly fire on. 73% let players download missing maps. The most common size is 64 player slots. The most common time limit is 20 minutes.
35%
Friendly fire on
of 159 servers
73%
Downloads on
of 171 servers
3%
Passworded
of 172 servers
12%
Pure
of 78 servers
64
Typical slots
What servers are set to
| Setting | Most common | Share | Other values |
|---|---|---|---|
g_gametypeGame mode | Capture the Flag (ctf) | 43% | Deathmatch (dm) 26% · Infiltration (inf) 25% · Elimination (elim) 3% · Team Deathmatch (tdm) 1% |
sv_maxclientsPlayer slots | 64 | 49% | 20 13% · 16 12% · 32 11% · 24 3% |
timelimitTime limit (minutes) | 20 | 24% | 0 22% · 23 20% · 10 14% · 15 11% |
scorelimitScore limit | 0 | 50% | 20 30% · 10 9% · 50 4% · 200 1% |
fraglimitFrag limit | 20 | 92% | 0 5% · 25 2% · 100 1% |
g_friendlyFireFriendly fire | Off (0) | 65% | On (1) 35% · On (2) 1% |
sv_allowDownloadMap downloads | On (1) | 73% | Off (0) 27% |
g_needpassPassword required | Off (0) | 97% | On (1) 3% |
sv_purePure server | Off (0) | 88% | On (1) 12% |
sv_floodProtectFlood protection | On (1) | 98% | Off (0) 2% |
g_allowThirdPersonThird person view | On (1) | 89% | Off (0) 11% |
sv_maxRateMax rate | 0 | 63% | 25000 15% · 999999 5% · 50000 5% · 90000 2% |
sv_minRateMin rate | 0 | 45% | 15000 42% · 2500 10% · 9000 1% · 9500 1% |
sv_maxPingMax ping | 0 | 81% | 250 5% · 500 3% · 999 3% · 200 2% |
sv_privateClientsPrivate slots | 0 | 96% | 2 4% |
bot_minplayersBots fill to | 0 | 78% | 4 6% · 8 4% · 6 4% · 9 2% |
dmflagsDM flags | 8 | 54% | 0 38% · 10 5% · 010 1% · 12 1% |
g_maxGameClientsMax playing (rest spectate) | 0 | 78% | 64 11% · 32 4% · 20 2% · 10 1% |
sv_allowAnonymousAnonymous clients | Off (0) | 87% | On (1) 13% |
sv_punkbusterPunkBuster | Off (0) | 97% | On (1) 3% |
Typical limits by game mode
| Mode | Servers | Time limit | Score limit | Frag limit | Slots |
|---|---|---|---|---|---|
| Capture the Flag | 74 | 20 | 0 | 20 | 64 |
| Deathmatch | 44 | 23 | 20 | 20 | 64 |
| Infiltration | 23 | 0 | 0 | 20 | 64 |
| Hide & Seek | 21 | 10 | 0 | 20 | 64 |
| Elimination | 6 | 15 | 10 | 20 | 64 |
| Team Deathmatch | 2 | 20 | 100 | 20 | 16 |
The most common value among servers running each mode. 0 means no limit.
A typical server.cfg
// Typical SoF2 server.cfg: the most common value of each setting across 172 live servers (5 Nov 2026).
// https://www.sof2mp.com/stats/servers/settings/
seta sv_hostname "My SoF2 Server"
seta g_gametype "ctf"
seta sv_maxclients "64"
seta timelimit "20"
seta scorelimit "0"
seta fraglimit "20"
seta g_friendlyFire "0"
seta sv_allowDownload "1"
seta sv_pure "0"
seta sv_floodProtect "1"
seta g_allowThirdPerson "1"
seta sv_maxRate "0"
seta sv_minRate "0"
seta sv_maxPing "0"
seta sv_privateClients "0"
seta bot_minplayers "0"
seta sv_allowAnonymous "0"
seta rconpassword "change-me"
map mp_shopWhat each line does: server.cfg explained.
